Chips
Chips are special one-time bonuses in Fantasy Premier League (FPL) that allow managers to gain a strategic advantage during the season. Used at the right time, a chip can significantly improve your gameweek score and overall ranking.
Each chip has its own unique effect and can normally only be used once per season. Because of this, deciding when to play a chip is one of the biggest strategic decisions in Fantasy Premier League.
What Chips Are Available?
Fantasy Premier League currently offers four chips:
- Wildcard – Make unlimited permanent transfers without incurring points deductions.
- Free Hit – Make unlimited transfers for one gameweek only before your squad automatically reverts to its previous state.
- Bench Boost – Points scored by all 15 players in your squad count towards your gameweek total.
- Triple Captain – Your captain scores triple points instead of the usual double points.
When Should You Use Your Chips?
There is no single correct strategy, but many experienced FPL managers save their chips for blank and double gameweeks, when fixture changes create opportunities to gain an advantage over other managers.
For example, Bench Boost is often most effective during a double gameweek when several players have two matches, while Free Hit can be invaluable during a blank gameweek if your squad is missing multiple fixtures.
Can You Use More Than One Chip?
No. Only one chip can be active during a single gameweek, so careful planning is required throughout the season. Once a chip has been used, it cannot normally be played again during the same campaign.
Why Chips Matter
Although chips are only available a limited number of times each season, using them well can make a significant difference to your final ranking. Many mini-leagues and overall rankings are decided by managers who maximise the value of their chips during the most important stages of the season.

