FantasyBet introduced several innovative features to the daily fantasy football market, combining traditional salary-cap contests with unique game formats designed to make every tournament feel different.
Note: FantasyBet is no longer operating, but this guide has been retained as part of Fantasy Sports Portal’s archive documenting the evolution of daily fantasy football platforms.
Getting Started
Creating a FantasyBet account was quick and straightforward. After registering, managers were taken directly to the main competition lobby, known simply as Games.
Additional navigation options included:
- My Games.
- Create Game.
- Account management.
One of FantasyBet’s most distinctive innovations was Flash Mode, where managers had just three minutes to complete an entire fantasy football line-up.
Competition Lobby
The competition lobby was well organised and made it easy to browse available tournaments using a wide range of filters.
Managers could filter contests by:
- Entry fee.
- Prize pool.
- Number of fixtures.
- Field size.
- Start time.
Each contest displayed useful information before entry, including fixtures, prize structure, contest rules and the current list of entrants.
Tooltip icons throughout the interface explained any special rules that applied to individual contests.
Team Selection
FantasyBet required managers to build a 15-player squad consisting of:
- 2 Goalkeepers.
- 5 Defenders.
- 5 Midfielders.
- 3 Forwards.
Managers then selected their preferred starting XI using one of several permitted formations while remaining within the available salary budget where applicable.
The player search tools allowed filtering by:
- Position.
- Club.
- Salary.
- Player name.
- Fantasy points.
Detailed player information could also be viewed before making each selection.
Entries normally closed five minutes before kick-off, although Flash Mode contests gave managers only three minutes to complete their team. If the timer expired before submission, FantasyBet automatically completed the remaining selections.
Managers also selected both a captain and vice-captain before confirming their entry.
Video Walkthrough
The following video demonstrates FantasyBet’s competition lobby and team selection process.
Rules and Scoring
FantasyBet supported several different contest structures, including:
- Double or Nothing.
- Winner Takes All.
- Progressive Prize Pools.
Player selection limits varied according to the size of each slate. Larger contests typically restricted managers to three players per club, while smaller slates allowed greater flexibility.
One of FantasyBet’s most original ideas was its player availability system, which introduced different player pools through Shared Lists (SL), Unique Lists (UL) and Lucky Lists (LL). These formats encouraged managers to think differently from one contest to another and reduced duplicated line-ups.
FantasyBet also supported:
- Salary cap contests.
- Unlimited budget formats.
- Captain and no-captain contests.
- Season-long competitions with transfers and Wildcards.

Fantasy points were awarded for a wide variety of attacking, defensive and general play actions, together with bonus points for the three best-performing players in each match.
The original FantasyBet scoring system is shown below.

Bonus points were calculated using FantasyBet’s performance action model.


FantasyBet’s Legacy
FantasyBet stood out by experimenting with contest mechanics that few other operators attempted. Features such as Flash Mode, unique player pools and multiple budget formats demonstrated an innovative approach to daily fantasy football that helped push the industry forward during its growth phase.

